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Documentation for creating new droplets
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@@ -18,3 +18,55 @@ make lib && make
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```sh
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make deploy
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```
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## Creating Droplets
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The Droplets firmware is based around writing modular code blocks called droplets. A droplet needs to support three states (full, left, right). Droplets should have an animated title bar that ideally interacts with the current state of the droplet.
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### Hardware Allocation
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#### Full Mode
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CTRL [1-4]
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GATE IN [1-2]
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GATE OUT 1
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AUDIO IN [1-4]
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AUDIO OUT [1-4]
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MIDI IN
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MIDI OUT
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CV OUT [1-2]
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#### Left Mode
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CTRL [1-2]
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GATE IN 1
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GATE OUT 1
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AUDIO IN [1-2]
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AUDIO OUT [1-2]
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MIDI IN
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MIDI OUT
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CV OUT 1
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#### Right Mode
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CTRL [3-4]
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GATE IN 2
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AUDIO IN [3-4]
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AUDIO OUT [3-4]
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CV OUT 2
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### Setting Up Code
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1. Create new c++ program and header file from the Droplet template.
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```sh
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create-new-droplet.sh [Droplet Name]
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```
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2. Add a MenuState enum for the new droplet in the `menu_item.h` with the format of k[Droplet Name].
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3. Add menu to the `menu.cpp` by creating a new AddItemEnd to the list with the MenuState and droplet name.
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4. Include the droplet header in the `main.h` file.
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5. In the GetDroplet function in `main.cpp` add a case for the new droplet to return a constructor.
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