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https://github.com/AquaMorph/Droplets.git
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Renamed to Droplets
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parent
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commit
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4
.github/workflows/build-binary.yml
vendored
4
.github/workflows/build-binary.yml
vendored
@ -24,5 +24,5 @@ jobs:
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- name: Archive
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uses: actions/upload-artifact@v1
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with:
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name: cascade.bin
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path: build/cascade.bin
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name: droplets.bin
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path: build/droplets.bin
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2
Makefile
2
Makefile
@ -1,4 +1,4 @@
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TARGET = cascade
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TARGET = droplets
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SRC_DIR := ./src
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CPP_SOURCES := $(wildcard $(SRC_DIR)/*.cpp $(SRC_DIR)/*/*.cpp)
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@ -1,11 +1,11 @@
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# Cascade
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# Droplets
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Custom firmware for the Electrosmith Daisy Patch.
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## Setup & Build
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1. Create git repository
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```sh
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git clone --recurse-submodules git@github.com:AquaMorph/Cascade.git
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git clone --recurse-submodules git@github.com:AquaMorph/Droplets.git
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```
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2. Build project
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```sh
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@ -1,7 +1,7 @@
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#pragma once
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#ifndef CASCADE_DROPLETS_AD_DROPLET_H_
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#define CASCADE_DROPLETS_AD_DROPLET_H_
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#ifndef DROPLETS_AD_DROPLET_H_
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#define DROPLETS_AD_DROPLET_H_
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#include "daisysp.h"
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#include "daisy_patch.h"
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@ -91,4 +91,4 @@ public:
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void UpdateStateCallback();
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};
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#endif // CASCADE_DROPLETS_AD_DROPLET_H_
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#endif // DROPLETS_AD_DROPLET_H_
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@ -1,7 +1,7 @@
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#pragma once
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#ifndef CASCADE_DROPLETS_DROPLET_MANAGER_H_
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#define CASCADE_DROPLETS_DROPLET_MANAGER_H_
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#ifndef DROPLETS_DROPLET_MANAGER_H_
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#define DROPLETS_DROPLET_MANAGER_H_
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#include "droplet.h"
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@ -45,5 +45,5 @@ public:
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std::string OtherStateName(DropletState state);
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};
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#endif // CASCADE_DROPLETS_DROPLET_MANAGER_H_
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#endif // DROPLETS_DROPLET_MANAGER_H_
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@ -1,7 +1,7 @@
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#pragma once
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#ifndef CASCADE_DROPLETS_LFO_DROPLET_H_
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#define CASCADE_DROPLETS_LFO_DROPLET_H_
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#ifndef DROPLETS_LFO_DROPLET_H_
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#define DROPLETS_LFO_DROPLET_H_
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#include "daisysp.h"
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#include "daisy_patch.h"
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@ -84,4 +84,4 @@ public:
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void UpdateStateCallback();
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};
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#endif // CASCADE_DROPLETS_LFO_DROPLET_H_
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#endif // DROPLETS_LFO_DROPLET_H_
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@ -1,7 +1,7 @@
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#pragma once
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#ifndef CASCADE_DROPLETS_MIXER_DROPLET_H_
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#define CASCADE_DROPLETS_MIXER_DROPLET_H_
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#ifndef DROPLETS_MIXER_DROPLET_H_
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#define DROPLETS_MIXER_DROPLET_H_
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#include "daisysp.h"
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#include "daisy_patch.h"
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@ -58,4 +58,4 @@ public:
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void UpdateStateCallback();
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};
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#endif // CASCADE_DROPLETS_VCA_DROPLET_H_
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#endif // DROPLETS_VCA_DROPLET_H_
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@ -1,7 +1,7 @@
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#pragma once
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#ifndef CASCADE_DROPLETS_NOISE_DROPLET_H_
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#define CASCADE_DROPLETS_NOISE_DROPLET_H_
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#ifndef DROPLETS_NOISE_DROPLET_H_
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#define DROPLETS_NOISE_DROPLET_H_
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#include "daisysp.h"
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#include "daisy_patch.h"
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@ -48,4 +48,4 @@ public:
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void UpdateStateCallback();
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};
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#endif // CASCADE_DROPLETS_NOISE_DROPLET_H_
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#endif // DROPLETS_NOISE_DROPLET_H_
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@ -1,7 +1,7 @@
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#pragma once
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#ifndef CASCADE_DROPLETS_VCA_DROPLET_H_
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#define CASCADE_DROPLETS_VCA_DROPLET_H_
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#ifndef DROPLETS_VCA_DROPLET_H_
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#define DROPLETS_VCA_DROPLET_H_
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#include "daisysp.h"
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#include "daisy_patch.h"
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@ -58,4 +58,4 @@ public:
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void UpdateStateCallback();
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};
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#endif // CASCADE_DROPLETS_VCA_DROPLET_H_
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#endif // DROPLETS_VCA_DROPLET_H_
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@ -1,7 +1,7 @@
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#pragma once
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#ifndef CASCADE_DROPLETS_VCO_DROPLET_H_
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#define CASCADE_DROPLETS_VCO_DROPLET_H_
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#ifndef DROPLETS_VCO_DROPLET_H_
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#define DROPLETS_VCO_DROPLET_H_
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#include <cmath>
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@ -89,4 +89,4 @@ public:
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void SetWaveShape(int ws);
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};
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#endif // CASCADE_DROPLETS_VCO_DROPLET_H_
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#endif // DROPLETS_VCO_DROPLET_H_
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#pragma once
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#ifndef CASCADE_MAIN_H_
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#define CASCADE_MAIN_H_
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#ifndef DROPLETS_MAIN_H_
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#define DROPLETS_MAIN_H_
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#include "daisysp.h"
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#include "daisy_patch.h"
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@ -63,4 +63,4 @@ static void AudioThrough(AudioHandle::InputBuffer in,
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*/
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Droplet* GetDroplet(DropletState state);
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#endif // CASCADE_MAIN_H_
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#endif // DROPLETS_MAIN_H_
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#pragma once
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#ifndef CASCADE_MENU_H_
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#define CASCADE_MENU_H_
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#ifndef DROPLETS_MENU_H_
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#define DROPLETS_MENU_H_
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#include "daisy_patch.h"
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#include "menu_item.h"
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@ -91,4 +91,4 @@ class Menu {
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void UpdateMenuState();
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};
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#endif // CASCADE_MENU_H_
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#endif // DROPLETS_MENU_H_
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#pragma once
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#ifndef CASCADE_MENU_ITEM_H_
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#define CASCADE_MENU_ITEM_H_
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#ifndef DROPLETS_MENU_ITEM_H_
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#define DROPLETS_MENU_ITEM_H_
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#include <string>
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@ -143,4 +143,4 @@ class MenuItem {
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void AddItemEnd(MenuItem* item);
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};
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#endif // CASCADE_MENU_ITEM_H_
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#endif // DROPLETS_MENU_ITEM_H_
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