Filter per audio input

This commit is contained in:
Christian Colglazier 2022-01-26 19:45:05 -05:00
parent 532790b60c
commit caa51752ab
2 changed files with 10 additions and 5 deletions

View File

@ -5,7 +5,10 @@ LadderFilterDroplet::LadderFilterDroplet(DaisyPatch* m_patch,
float sample_rate) :
Droplet(m_patch,
m_state) {
filter.Init(sample_rate);
for (int i = 0; i < 4; i++) {
filter[i].Init(sample_rate);
}
SetControls();
}
@ -17,11 +20,13 @@ void LadderFilterDroplet::Process(AudioHandle::InputBuffer in,
size_t size) {
freq = freq_ctrl.Process();
res = res_ctrl.Process();
filter.SetFreq(freq);
filter.SetRes(res);
for (size_t i = 0; i < size; i++) {
for (size_t chn = GetChannelMin(); chn < GetChannelMax(); chn++) {
out[chn][i] = filter.Process(in[chn][i]) * (1.0f+res*4);
filter[chn].SetFreq(freq);
filter[chn].SetRes(res);
out[chn][i] = filter[chn].Process(in[chn][i]) * (1.0f+res*4);
//out[chn][i] = in[chn][i] * res;
}
}
}

View File

@ -11,7 +11,7 @@
class LadderFilterDroplet: public Droplet {
private:
MoogLadder filter;
MoogLadder filter[4];
Parameter freq_ctrl, res_ctrl;
float freq, res;
public: